The purpose of the study is to evaluate the difference in learning and performance measures associated with repeated use of an iPad video game (Akili Interactive's Project: EVO) in healthy elderly volunteers based on amyloid status.
Study Type
OBSERVATIONAL
Enrollment
97
Collaborative Neuroscience Network, LLC
Long Beach, California, United States
Broward Research Group
Hollywood, Florida, United States
Miami Research Associates
South Miami, Florida, United States
Jasper Clinic, Inc.
Kalamazoo, Michigan, United States
divided attention performance
The difference in effect of cognitive training on divided attention performance as measured by teh pre/post training change in interference cost on EVO dueal task assessment at Day 28.
Time frame: Day 0 - Day 28
sustained attention, impulsivity and episodic memory
The difference in effect of cognitive training on sustained attention, impulsivity and episodic memory as measured by the pre/post training change in performance at day 28
Time frame: Day 0 - Day 28
perforamce on EVO dual task assessment, TOVA and RAVLT
The performance on EVO dual task assessment, Test of Variables of Attention (TOVA and Rey Auditory Verbal Learning Test (RAVLT) as measured by the pre and post training scores at Day 0 and Day 28
Time frame: Day 0 - Day 28
within subject change on EVO, TOVA and RAVLT
The within subject change on EVO dual task assessment, TOVA and RAVLT between day -28 and Day 0.
Time frame: Day 0 - Day 28
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1 - matching tablet taken once on Day 0 and once on Day 28