In this study the investigators evaluate the effectivity of Virtual Reality-based rehabilitation protocols for preventing motor deterioration in patients with cerebral palsy.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Enrollment
14
Subjects will perform 3 different training protocols in Virtual Reality that imply performing tasks of vertical and planar reaching and hitting spheres, or hockey pucks, spaced at different time, speed and color.
Subjects will perform conventional rehabilitation tasks for the upper-extremities that imply vertical and planar reaching movements.
Universitat Pompeu Fabra
Barcelona, Spain
Change in motor function of the affected extremity as measured by MACS clinical scale
Time frame: Change from Baseline to week 5 (End of Treatment)
Change in attention and visuo-perceptive and visuo-constructional apraxia as measured by the WAIS-III scale
Time frame: Change from Baseline to week 5 (End of Treatment)
Change in motor function of the affected extremity as measured by the Box and Blocks clinical scale
Time frame: Change from Baseline to week 5 (End of Treatment)
Change in the amount of use of the affected arm during training as measured by the Virtual Reality system
Time frame: Change from Baseline to week 5 (End of Treatment)
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