To use an enhanced continuous glucose monitor (CGM) experience, including an automated CGM-electronic health record (EHR) data integration system, proactive interventions, and gamification techniques, to increase CGM use among publicly-insured youth with type 1 diabetes (T1D).
The investigators will use an automated data integration system to monitor hours per week the CGM is worn and target interventions/troubleshooting techniques as needed. The investigators will use gamification techniques (i.e. ability to gain points and achieve small rewards) to help encourage CGM use and potentially improve glycemic control in this at-risk population.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
OTHER
Masking
NONE
Enrollment
4
incentives/rewards and contact between standard visits
Dexcom G5 continuous glucose monitor
Stanford Children's
Stanford, California, United States
CGM use
amount of time per week CGM is used
Time frame: baseline to 6 months
Hgb A1c
glycemic control as measured by Hgb A1c
Time frame: baseline to 6 months
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