The purpose of this pilot feasibility study is to assess the feasibility of using the Playstation Xbox 360 and Rutgers V-step via a Kinect Sensor with active video game software as a part of a physical therapy intervention to improve obstacle negotiation, gait speed, and stair negotiation in ambulatory children with Cerebral Palsy (CP) hemiparesis or spastic diplegia, or non-progressive brain injury (BI). Children will be assessed using perceptual, balance, functional and gait assessments.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Enrollment
4
Children will visit Blythedale for 8 sessions, one 45-session visit per week, in place of one of the child's typical physical therapy sessions. During each session, children will play a video game on the X-Box Kinect system, using the games "Kinect Adventures" and "Kinect Sports". The child will first play a "Kinect Adventures" game, which requires ambulating, ducking, and dodging one's way through an obstacle course.
Children will attend their usual care physical therapy appointments at Blythedale.
Blythedale Children's Hospital
Valhalla, New York, United States
Change in Pediatric Evaluation of Disability Inventory Computer Adaptive Test
The PEDI-CAT measures abilities in three functional domains: Daily Activities, Mobility and Social/Cognitive.
Time frame: From before intervention to immediately after intervention
Change in 10 Meter walk test
Measures time taken for a participant to walk 10 meters
Time frame: From before intervention to immediately after intervention
Change in Gross Motor Function Measure (GMFM) subtest D and E
The GMFM is a standardized observational instrument designed and validated to measure change in gross motor function over time in children with cerebral palsy.
Time frame: From before intervention to immediately after intervention
Change in Four Square Step Test
Measures how well a patient can change directions while stepping.
Time frame: From before intervention to immediately after intervention
Change in Functional Gait Assessment (FGA)
10-item test that assesses dynamic balance and postural stability during gait.
Time frame: From before intervention to immediately after intervention
Change in Motor Free Visual Perceptual Test (MVPT)-4
The MVPT-4 assesses five categories of visual perception: Visual Discrimination: Ability to discriminate dominant features of different objects, including the ability to discriminate position, shapes, and forms.
Time frame: From before intervention to immediately after intervention
Change in Visually guided weight shift ability as measured by the Smart Balance Master®
This platform is for informational purposes only and does not constitute medical advice. Always consult a qualified healthcare professional.
Force platform system that tests balance
Time frame: From before intervention to immediately after intervention
Change in Children's Assessment of Participation and Enjoyment
Self-report measures of children's participation in recreation and leisure activities outside of mandated school activities.
Time frame: From before intervention to immediately after intervention