The investigators are testing a new, smartphone videogame-based intervention for smoking cessation.
The investigators have developed a novel smartphone videogame, where smokers are required to submit breath carbon monoxide samples to demonstrate smoking abstinence, and where they will earn game-based rewards contingent on meeting CO goals. Players will be working with teams to earn group and social rewards to help advance their game.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Enrollment
48
The investigators will be studying the ability of using videogame-based rewards to increase smoking abstinence when they are made contingent on meeting abstinence goals.
Rowan University
Glassboro, New Jersey, United States
Smoking abstinence
self-report of smoking abstinence over the previous 7-day period.
Time frame: 7 days
Demographic
description of participants
Time frame: 7 weeks
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