ABSTRACT This study is a comparison of the impact of virtual reality on surgical handwashing and sterile dressing knowledge, skills, satisfaction, and confidence in nursing students enrolled in surgical nursing, as opposed to conventional teaching methods. Keywords: Virtual reality, surgical nursing education, surgical handwashing and sterile dressing skills, scenario-based education, three-dimensional video education.
This research is a randomized controlled experimental study aiming to investigate the impact of scenario-based three-dimensional video education using virtual reality goggles on surgical handwashing and sterile dressing skills. Volunteer nursing students, forming the research sample, were divided into three groups using a simple random sampling method. The first group was provided with an 11-minute VR experience using virtual reality goggles, repeated three times. The second group received theoretical training methods, with a one-time 30-minute session and a demonstration, followed by free study time. The third group received training three times with an 11-minute video. Three weeks later, the students' skills were assessed using a validated skills assessment form. Their confidence and satisfaction levels were evaluated through a questionnaire.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
OTHER
Masking
SINGLE
Enrollment
79
playing a video using VR
Training was provided through theoretical education
Training was given with two-dimensional video
Songül GÜNGÖR
Merkez, Osmani̇ye, Turkey (Türkiye)
Percentage of voluntary participants
Researchers determined feasibility by measuring the percentage of participants who volunteered to participate and met the research criteria.
Time frame: at study 1 day visit
Skill acquisition
Researchers measured the impact of the teaching method on skill acquisition in all students using a 39-item skill assessment form.
Time frame: at study three weeks visit.
Knowledge acquisition
Researchers measured the impact of the teaching method on knowledge acquisition in all students using a 10-item knowledge assessment form.
Time frame: at study three weeks visit
Satisfaction with VR experience
Researchers used a 10-point measurement form to assess the perceived change impression in students after the VR experience.
Time frame: at study three weeks visit
Gain in self-confidence
Researchers used a 10-point measurement form to assess the impact of the teaching method on self-confidence gain in all students.
Time frame: at study three weeks
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