The main aim of the study is to investigate whether APP-based emotional recognition training improve social function in autistic children.
50 ASD children age ranged from 4-10 years old will be randomly allocated to either app-based emotional recognition training or memory training groups for 2 months. Before and after training, some assessements were measured including Autism Diagnostic Observation Schedule-2, Childhood Autism Rating Scale, Wechsler Intelligence Scale and Psychoeducational Profile-3. Some other questionnaires are also collected including Social Responsibility Scale-2,Repetitive behavior scale-Revised,Caregiver Strains Questionnaire,Social Communication Questionnaire,Social Anxiety Scale for Children,Adaptive behavior assessment Schedule. Four eye-tracking tasks as follows: (1) Dynamic geometrical paired with dynamic child dancing; (2) Static neutral and emotional faces; (3) A dynamic gaze-following task; (4) social interaction behaviors paired with the toys alone; (5) spinning actions conducted via children paired with objects.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
DOUBLE
Enrollment
50
ASD children were asked to play emotion recognition-related games for eight weeks using iPAD. Two 15-minsute sessions each day was required.
ASD children were asked to play memory-related games for eight weeks using iPAD. Two 15-minsute sessions each day was required.
University of Electronic Science and Technology
Chengdu, Sichuan, China
RECRUITINGADOS-2 assessment
ADOS-2 assessment
Time frame: 1-2 hour
SRS-2
SRS-2
Time frame: half an hour
Visual performance across five tasks based on eye-tracking
Tasked based eye-tracking performance including fixation time, fixation counts
Time frame: half an hour
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