This study will test the acceptability and benefits of a home-based high-intensity virtual reality exercise program for young people with physical disabilities. The program will last 6 weeks. There will be a total of two visits to the laboratory for exercise-related health assessments. The program includes head-mounted displays (Meta Quest) and off-the-shelf games.
Study Type
INTERVENTIONAL
Allocation
NON_RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Enrollment
4
High-intensity active video gaming using head-mounted display.
UAB Wellness Health and Research Facility
Birmingham, Alabama, United States
Total lean mass
lbs
Time frame: week 0, week 7
Total fat mass
lbs
Time frame: Week 0, Week 7
Systolic blood pressure
mmHg
Time frame: Week 0, week 7
high sensitivity C-reactive protein (hsCRP)
mg/L
Time frame: Week 0, Week 7
hemoglobin A1c (HbA1C)
mmol/mol
Time frame: Week 0, week 7
fasting insulin
μIU/mL
Time frame: Week 0, week 7
Total cholesterol
mg/dL
Time frame: Week 0, week 7
Low-density lipoprotein
mg/dL
Time frame: Week 0, week 7
High-density lipoprotein
mg/dL
Time frame: Week 0, week 7
Diastolic blood pressure
mmHg
Time frame: Week 0, week 7
Peak oxygen consumption (pVO2)
This platform is for informational purposes only and does not constitute medical advice. Always consult a qualified healthcare professional.
mlkg/min
Time frame: Week 0, Week 7
Total work output
watts
Time frame: Week 0, Week 7
Resting heart rate
beats/min
Time frame: Week 0, week 7