The goal of this feasibility study is to learn whether a VR intervention is feasible, acceptable, and satisfactory for healthcare workers in surgical wards to help mitigate stress. Secondary objectives include assessing its potential contribution to stress reduction, user comfort, and practical integration into daily workflows. Participants will take part in a single 10-minute VR intervention session.
This study investigates the use of the HealthyMind Virtual Reality (VR) application as an innovative intervention to reduce stress among healthcare workers in surgical departments. Although workplace stress is common, there is currently a lack of structured interventions to address it. The VR application provides healthcare professionals with the opportunity to relax through immersive, calming three-dimensional environments, such as a sunset by the sea or a mountain landscape. The VR headset is paired with an armband that non-invasively measures physiological parameters, including heart rate and heart rate variability. Based on these data, the VR environment automatically adapts to the user's stress level, for example by introducing a guided breathing exercise. The intervention can be used at any self-selected moment during a shift, with the aim of offering a short and effective recovery break. The primary aim of this study is to evaluate the feasibility, acceptability, and user satisfaction of the VR intervention among healthcare workers. Secondary objectives include assessing its potential contribution to stress reduction, user comfort, and practical integration into daily workflows.
Study Type
INTERVENTIONAL
Allocation
NA
Purpose
SUPPORTIVE_CARE
Masking
NONE
Enrollment
75
Virtual Realtiy intervention with biofeedback for 10 minutes during a shift on the ward for healthcare professionals
Rhigshospitalet
Copenhagen, Denmark
University Medical Center Hamburg-Eppendorf
Hamburg, Germany
AIM-IAM-FIM • Acceptability of Intervention Measure (AIM), • Intervention Appropriateness Measure (IAM), • Feasibility of Intervention Measure (FIM)
Each subscale comprises four elements ranging from 1 (completely disagree) to 5 (completely agree)
Time frame: Immediately after the VR intervention the scale will be filled in by the participant
User satisfaction
NRS score ranging from 0 (not satisfied) to 10 (very satisfied)
Time frame: Immediately after the VR intervention
Stress level
NRS score ranging from 0 (not satisfied) to 10 (very satisfied)
Time frame: immediately before the intervention (pre-intervention) and immediately after the intervention (post-intervention)
CSQ-VR
Assessing user comfort with the CyberSickness in Virtual Reality Questionnaire (CSQ-VR). With a likert scale ranging from 1 = absent feeling to 7 = extreme feeling. with higher scores indicating more discomfort
Time frame: immediately after the VR intervention
Best organizational fit
Using a qualitative semi-structured follow-up interview after completing the experience in five participants per center.
Time frame: At a scheduled moment within 1 month after the intervention
This platform is for informational purposes only and does not constitute medical advice. Always consult a qualified healthcare professional.