Clinicians will complete a screen-based automated virtual reality training intervention to learn how to counsel caregivers of pediatric patients on secure firearm storage.
The investigators will recruit pediatric clinicians to participate in an automated screen-based virtual reality intervention. Clinicians will be recruited from clinical locations that offer a variety of setting types (urban, suburban, and rural).
Study Type
INTERVENTIONAL
Allocation
NA
Purpose
HEALTH_SERVICES_RESEARCH
Masking
NONE
Enrollment
30
The automated virtual reality intervention allows clinicians to deliberately practice firearm safety counseling skills through verbal interactions with virtual characters with receipt of immediate feedback.
Cincinnati Children's Hospital Medical Center
Cincinnati, Ohio, United States
Acceptability of Intervention Measure
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better acceptability
Time frame: From completion of the virtual reality intervention to 2 months
Appropriateness of the Intervention Measure
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better appropriateness
Time frame: From completion of the virtual reality intervention to 2 months
Feasibility of the Intervention Measure
Four items, Scale score is average across individual items, Minimum score: 1, Maximum score: 5. higher scores indicate better feasibility
Time frame: From completion of the virtual reality intervention to 2 months
De Novo Survey Item for Assessing Social Cognitive Theory Construct Behavioral Capability
One item, Scale score of individual items, Minimum score: 1, Maximum score: 5. higher score indicates more behavioral capability
Time frame: From completion of the virtual reality intervention to 2 months
De Novo Survey Items for Assessing Social Cognitive Theory Construct Self-Efficacy
Eight items, Scale score for individual items, Minimum score: 0, Maximum score: 4. Higher scores indicate more self-efficacy.
Time frame: From completion of the virtual reality intervention to 2 months
De Novo Survey Items for Assessing Social Cognitive Theory Construct Expectations
Three items, Scale score of individual items, Minimum score: 1, Maximum score: 5. Higher scores indicate more expectations.
This platform is for informational purposes only and does not constitute medical advice. Always consult a qualified healthcare professional.
Time frame: From completion of the virtual reality intervention to 2 months
De Novo Survey Items for Assessing Social Cognitive Theory Construct Expectancies
Six items, Scale score of individual items, Minimum score: 1, Maximum score: 5. higher scores indicate higher expectancies for prioritizing firearm safety discussions across different ages for well-child visits.
Time frame: From completion of the virtual reality intervention to 2 months