This randomized controlled trial investigated the impact of a Mindfulness-Based Stress Reduction (MBSR) program on digital game addiction, perceived stress, and sleep quality among adolescents. The primary research questions were as follows: Does the Mindfulness-Based Stress Reduction Program influence adolescents' levels of digital game addiction? Does the Mindfulness-Based Stress Reduction Program affect adolescents' perceived stress levels? Does the Mindfulness-Based Stress Reduction Program impact adolescents' sleep quality? Participants, aged 12-16, will be randomly allocated to either an intervention group, which will undergo an 8-week MBSR program, or a control group, which will continue with routine school activities. The MBSR program comprises weekly 40-minute sessions that include breath awareness, body scanning, mindful movement, and emotion regulation exercises. Data will be collected using the Digital Game Addiction Scale, Perceived Stress Scale, and Pittsburgh Sleep Quality Index at both the pretest and posttest stages. This study is anticipated to contribute to the development of preventive strategies for behavioral addictions and enhance the emotional well-being and sleep patterns of adolescents.
The Mindfulness-Based Stress Reduction (MBSR) program is a structured behavioral intervention aimed at enhancing awareness and emotional regulation through mindfulness practices. This study assessed the efficacy of an 8-week MBSR program implemented in high school settings in Muş, Turkey. A total of 80 adolescents (40 intervention and 40 control) will voluntarily participate in the study. The intervention group will engage in mindfulness sessions concentrating on "being present," "breath awareness," "accepting difficult emotions," and "self-compassion." Each session will have a duration of approximately 40 min per week. Ethical approval was obtained from the Atatürk University Non-Interventional Clinical Research Ethics Committee (Decision No: 2025/461). The anticipated findings aim to provide evidence supporting the use of mindfulness-based interventions to enhance adolescent mental health and prevent digital gaming addiction.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
DOUBLE
Enrollment
80
The intervention consists of an 8-week Mindfulness-Based Stress Reduction (MBSR) program adapted for adolescents. Each weekly session lasts approximately 40 minutes and is conducted in a classroom setting by a trained instructor. The program includes breathing awareness, body scan, mindful movement, and emotion regulation exercises. Participants are encouraged to practice mindfulness at home between sessions using simple guided exercises.
Atatürk University, Health Sciences Institute
Erzurum, Turkey (Türkiye)
Digital Game Addiction Score
Measured by the Digital Game Addiction Scale. Score range: 7 (minimum) to 35 (maximum). Higher scores indicate worse outcomes, representing higher levels of digital game addiction.
Time frame: Baseline (Week 0) and Post-intervention (Week 8)
Perceived Stress Score
Measured by the Perceived Stress Scale. Score range: 0 (minimum) to 56 (maximum). Higher scores indicate worse outcomes, reflecting a higher level of perceived stress.
Time frame: Baseline (Week 0) and Post-intervention (Week 8)
Sleep Quality Score
Measured by the Pittsburgh Sleep Quality Index. Score range: 0 (minimum) to 21 (maximum). Higher scores indicate worse outcomes, representing poorer sleep quality.
Time frame: Baseline (Week 0) and Post-intervention (Week 8)
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