This randomized controlled study aims to investigate the acute effects of a single session of web-based visual training on balance, reaction time, and cognitive function in professional e-sports players. Participants will be randomly assigned to either a web-based visual training group or a control group. The intervention group will receive a single approximately 25-minute session including eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises. The control group will receive no intervention. Balance, reaction time, and cognitive function will be assessed at baseline and immediately after the intervention.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
OTHER
Masking
SINGLE
Enrollment
30
Participants received a single session of web-based visual training lasting approximately 25 minutes. The session included eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises.
Balikesir University
Balıkesir, Bigadiç, Turkey (Türkiye)
Reaction Time
Reaction time will be measured using an LED-based system. The average reaction time (ms) and the number of correct responses will be recorded.
Time frame: Baseline and immediately post-intervention
Balance
Balance will be assessed using the One-Leg Balance Test. The duration of maintaining single-leg stance will be recorded.
Time frame: Baseline and immediately post-intervention
Cognitive Function
Cognitive function will be assessed through selective attention performance during the LED-based reaction task. The number of correct responses will be recorded.
Time frame: Baseline and immediately post-intervention
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