The purpose of this research is to evaluate whether active virtual reality reduces pain and anxiety more effectively than passive virtual reality during office-based ENT procedures. The main procedures include exposure to virtual reality (passive calming scenery or interactive puzzle game) via Paperplane Therapeutics software with VR headset or glasses during common in-office ENT procedures, participant self-report surveys (GAD-7, PHQ-9, PEG, VAS, SUDS, Likert, experience questions), and physician post-procedure survey. The study will enroll individuals 18 years or older who are scheduled to undergo common office-based ENT procedures (turbinate reduction, nasal debridement, balloon sinuplasty, radiofrequency ablation, nasal polypectomy, eustachian tube dilation, vocal fold injection, or subglottic steroid injection) at Cedars Sinai.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Enrollment
132
Exposure to virtual reality via Paperplane Therapeutics software with VR headset or glasses during common in-office ENT procedures
Cedars Sinai Medical Offices East Tower
Los Angeles, California, United States
Pain assessed with visual analog scale
Pain assessed on VAS (visual analog scale of 0-100 mm)
Time frame: Immediately before and immediately after the office-based ENT procedure during a single study visit
Anxiety assessed with subjective units of distress scale
Anxiety assessed using Subjective Units of Distress scale (0-100)
Time frame: Immediately before and immediately after the office-based ENT procedure during a single study visit
Clinician experience with VR use
Clinician experience with VR use assessing feasability and observed patient comfort using 7-point Likert scale
Time frame: Immediately after the office-based ENT procedure during a single study visit
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