This study aims to assess the potential benefits of a brief video game intervention prior to a simulated endoscopy assessment on a phantom model by gastroenterology and general surgical clinicians.
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
HEALTH_SERVICES_RESEARCH
Masking
NONE
Enrollment
15
Participants will either rest or perform a 5-minute video game session of StarFox Zero (Nintendo) using the Wii-U (Nintendo) immediately prior to a simulated endoscopy assessment. The optimal pre-procedure warm-up duration is not known. Short interventions appear to be effective in athletic performance, and have been used in other procedural studies evaluating warm-up benefit. The intervention and assessment are expected to take ≤20 minutes per time point.
Tool handling
Time to retrieve suture in gastric body
Time frame: This will be measured at index assessment and at follow up assessment 1 week later.
Tool handling
Time to retrieve bead in gastric body
Time frame: This will be measured at index assessment and at follow up assessment 1 week later.
Time to D2
Time to progress scope to second part of duodenum
Time frame: This will be measured at index assessment and at follow up assessment 1 week later.
Tip control
Image capture performance. The centrality of ampulla on image captured by endoscopist with endoscope will be assessed using ImageJ. The greater the central tendency the better the performance.
Time frame: This will be measured at index assessment and at follow up assessment 1 week later.
Task difficulty
Complete Endoscopy Task Load Index. The is a refinement of the National Aeronautics and Space Administration Task Load Index (NASA-TLX) but comprises only three questions as opposed to eight. (https://onlinelibrary.wiley.com/doi/10.1155/2014/892476)
Time frame: This will be measured at index assessment and at follow up assessment 1 week later.
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