This study aims to evaluate the effectiveness of an app-based delirium in-service education program for intensive care unit (ICU) nurses, specifically examining its impact on their knowledge, learning self-efficacy, and clinical reasoning.The primary research questions are as follows: 1. Does the app intervention implemented at different time points enhance ICU nurses' knowledge of delirium? 2. Does the app intervention implemented at different time points enhance ICU nurses' learning self-efficacy? 3. Does the app intervention implemented at different time points improve ICU nurses' clinical reasoning skills?
A randomized controlled, two-arm, repeated-measures design. ICU nurses from a medical center in southern Taiwan were recruited and randomly assigned to either the experimental group (receiving an APP intervention constructed on the Notion platform and integrated with gamified learning via Kahoot) or the control group (receiving traditional classroom lectures). Evaluations were conducted at three time points: baseline (T0), immediately post-intervention (T1), and four weeks post-intervention (T2).
Study Type
INTERVENTIONAL
Allocation
RANDOMIZED
Purpose
OTHER
Masking
SINGLE
Enrollment
102
receiving an APP intervention constructed on the Notion platform and integrated with gamified learning via Kahoot)
No. 1, Yida Rd., Jiaosu Li, Yanchao Dist.
Kaohsiung City, Taiwan (r.o.c.), Taiwan
Delirium cognitive
adopted the "Cognitive Care for Delirium Assessment among Nursing Staff in Intensive Care Units" questionnaire by Hou et al. (2024). The original questionnaire had 15 questions. To balance statistical indicators with "content validity" in clinical practice, 6 questions were ultimately retained after screening based on difficulty and discrimination. Each question's answer was scored as correct (1 point) or incorrect (0 points), and the scores were summed to form an individual's total score, reflecting the subject's knowledge level. The maximum score was 6 points, with higher scores indicating more accurate knowledge about delirium.
Time frame: Evaluations were conducted at three time points: baseline (T0), immediately post-intervention (T1), and four weeks post-intervention (T2).
Learning self-efficacy
Using the "Delirium Care Self-Efficacy Scale" by Chang et al. (2023), scores ranged from 13 to 65. The higher the score, the higher the self-efficacy in delirium care learning.
Time frame: Evaluations were conducted at three time points: baseline (T0), immediately post-intervention (T1), and four weeks post-intervention (T2).
clinical reasoning
The Clinical Reasoning Tendency Scale for Nursing Students (Huang et al., 2018) was used. It consists of 16 items with a total score ranging from 16 to 80 points. Higher scores indicate better clinical reasoning ability among nurses.
Time frame: Evaluations were conducted at three time points: baseline (T0), immediately post-intervention (T1), and four weeks post-intervention (T2).
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